Jane Smith is back to defend her most troublesome client against another triple homicide accusation.
Jane Smith is running out of time . . .
Her repeat client, Rob Jacobson, is the unluckiest of the unlucky. No sooner is he accused of killing a family of three in the Hamptons than a second family is gunned down.
He says he's being set up – again. Despite the odds, Jane believes him.
Now she must mount the most complex investigation of her career. But she’s facing her own battle too. A terminal medical condition.
The defence may never rest.
Effy has always believed in fairy tales. She's had no choice. Since childhood, she's been haunted by visions of the Fairy King. She's found solace only in the pages of Angharad - a beloved epic about a mortal girl who falls in love with the Fairy King, and then destroys him.
Effy's tattered copy is all that's keeping her afloat through her stifling first term her prestigious architecture college. So when the late author's family announces a contest to design his house, Effy fells certain this is her destiny.
But Hiraeth Manor is an impossible task: a musty, decrepit estate on the brink of crumbling into a hungry sea. And when Effy arrives, she finds she isn't the only one who's made a temporary home there. Preston Héloury, a stodgy young literature scholar, is studying Myrddin's papers and is determined to prove her favourite author is a fraud.
As the two rival students investigate the reclusive author's legacy, piecing together clues through his letters, books, and diaries, they discover that the house's foundation isn't the only thing that can't be trusted. There are dark forces, both mortal and magical, conspiring against them - and the truth may bring them both to ruin.
In a ruined and hostile landscape, in a future few have been unlucky enough to survive, a community exists in a giant underground silo.
Inside, men and women live an enclosed life full of rules and regulations, of secrets and lies.
To live, you must follow the rules. But some don't. These are the dangerous ones; these are the people who dare to hope and dream, and who infect others with their optimism.
Their punishment is simple and deadly. They are allowed outside.
Jules is one of these people. She may well be the last.
In the aftermath of the uprising, the people of Silo 18 are coming to terms with a new order.
Some embrace the change, others fear the unknown; none have control of their fate.
The Silo is still in danger.
There are those set on its destruction.
Jules knows they must be stopped.
The battle has been won.
The war is just beginning.
The much anticipated prequel to bestseller Wool that takes us back to the beginnings of the silo.
In a future less than fifty years away, the world is still as we know it. Time continues to tick by. The truth is that it is ticking away.
A powerful few know what lies ahead. They are preparing for it. They are trying to protect us.
They are setting us on a path from which we can never return.
A path that will lead to destruction; a path that will take us below ground.
The history of the silo is about to be written.
Our future is about to begin.
Perdido, Alabama, has scarcely recovered from the floods that devasted the community. Now a scheme to build a levee is dogged by a series of mysterious events: unpredictable currents in the river, worrying disappearances. Meanwhile in the Caskey family, Marie-Love, the matriarch, continues her machinations against Elinor, her strange daughter in law. Plots, unholy alliances, sacrifices - in the struggle between them, nothing is off limits. In Perdido, the changes will be profound; the consequences irreversible.
Impossible puzzles, shocking twists and addictive romance combine in this unmissable new chapter in the #1 bestselling INHERITANCE GAMES saga - guaranteed to keep you hooked until the very last page . . .
A RUTHLESS GAME. SEVEN MYSTERY PLAYERS. LOVE AND LIVES ARE AT STAKE.
Welcome to the Grandest Game, a life-changing competition run by billionaire Avery Grambs and the four infamous Hawthorne brothers.
LYRA tells herself she’s only playing for the money – not for answers about her father’s death and certainly not to confront the infuriating, enigmatic GRAYSON Hawthorne. Facing off against Lyra are GIGI, Grayson’s half-sister, who is determined to prove herself, and ROHAN, who has few morals, a dangerous skill set, and no future – unless he wins the game.
Swept away to a luxury private island, Lyra, Gigi and Rohan must do whatever it takes to best one another, a cast of formidable rivals, and a game that only the sharpest minds can conquer. As sparks fly and the challenges push the players to their limits, it becomes clear that everyone has secrets, ad the past won’t stay buried forever.
WHO HAS WHAT IT TAKES TO WIN?
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